Elena Kvasova
fromScratch Studio
I’m a product designer specializing in SaaS and design systems. Transformed from a product management background to product design, I bring a holistic approach to the product design process, from the product strategy to the final high-fidelity outcome and the development support.
I’m open to new projects where design is used for good.
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Design systems as a common ground for developers and designers
Hands-on Lab (INTERMEDIATE level)
MC 3
This hands-on workshop is designed for anyone involved in product creation—whether you’re a designer, developer, or product. It will help you understand the shared ground that connects design and development and clarify what to expect, ask, and do during the design system process.
What’s included:
UI Design Decomposition
- Learn: How to break down complex UI designs into smaller, reusable parts and define which elements should become components.
- Why It Matters: Understand how to identify patterns and elements that can be standardized across a product, setting the stage for efficient system creation.
Components Architecture
- Learn: How to structure components into a logical and scalable architecture that ensures component’s flexibility and scalability
- Why It Matters: A well-thought-out component architecture ensures that the design system is easy to maintain and adopted by the teams
Design Tokens
- Learn: Define and implement design tokens (e.g., colors, typography, spacing) to create a unified and flexible design language.
- Why It Matters: Design tokens enable consistency across designs and development environments while simplifying updates.
Documentation and Hand-off
- Learn: How to create clear, comprehensive design system documentation, easily understand and use it in development. The ways to optimize the collaboration between designers and developers teams.
- Why It Matters: Good documentation minimizes confusion and empowers teams to work more independently, reducing bottlenecks.
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